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RACELOGIC Support Centre

HD2 - G-Ball Element - macOS

VBOX Video HD2 software comes supplied with a library of g-ball elements. The user also has the option to create their own G-Ball using PNG, JPEG or BMP image files.

Adding a supplied G-Ball element

Open the image library by clicking the ‘G-Ball’ icon from the top panel buttons menu.
 

VBVS Mac GBall Button.png
 

 

A G-Ball library will then appear in the settings panel to the right. Clicking on a chosen G-Ball will load it into the scene. Once a G-Ball has been added to the scene, it can be clicked and dragged to the desired location.

Note: Hovering over any of the G-Ball thumbnails will cause a larger preview of the image to appear.
 

VBVS Mac GBall Overview.png
 

You can toggle between G-Balls using mph or km/h units by using the buttons at the bottom of the library.
 

VBVS Mac Scene Library mph.png
 

G-Balls within the library will have pre-defined settings. These settings can be changed as shown here.


The G-Ball element can be resized using the icon in the bottom right hand corner.
 

VBVS Mac GBall Resize.png

 

Creating a new G-Ball

When creating a new G-Ball element, an image can be used for the G-Ball background. A recommended size for a G-Ball image is 170 x 170 pixels – however, do note that images can be resized within HD2 software. A G-Ball marker image can also be uploaded, although a default marker is provided.


Example images are shown below:

4.png

G-Ball background image

5.png

G-Ball marker image

Open the G-Ball library by clicking the ‘G-Ball’ icon from the top panel buttons menu.
 

 VBVS Mac GBall Button.png
 

 

Within the G-Ball library, selecting the 'New G-Ball' option will add a new G-Ball element to the scene.
 

VBVS Mac GBall New.png

To upload background and marker images use the search icon VBVS Mac Search icon.png buttons within the background and marker settings area.

 

G-Ball Settings

When a G-Ball is selected, its settings are shown in the right-hand panel.
 

VBVS Mac GBall Settings.png

 

Setting the background

If you are creating a new G-Ball rather than using one from the G-Ball library, or wanting to change the image, the background can be set by clicking on the search icon VBVS Mac Search icon.png.
 

VBVS Mac GBall Background.png
 

G-Ball backgrounds can be made transparent by ticking the ‘Transparent’ option within the G-Ball background area.

Changing the G-Ball marker

Size

The size of the G-Ball marker can be adjusted using the size slider.
 

VBVS Mac GBall Marker Size.png

Colour

All G-Ball elements from the library include a red marker image. To change the colour, select the existing colour and choose from the colour wheel. The opacity of the colour can also be changed here.

To set a specific RGB value, click on ‘Color sliders’.


VBVS Mac GBall Marker Colour.png

User image

Custom user images can be loaded by ticking the ‘User image’ box and then clicking on the search icon VBVS Mac Search icon.png.
 

VBVS Mac GBall Marker Custom.png

Defining the X and Y axis parameters

Although the standard use of G-Ball elements is to show lateral and longitudinal acceleration, the X and Y data set to display on the G-Ball can be changed using the two drop down menus within the 'Axis' sections.

The first drop down menu defines the source. Select either GPS, CAN or OBD.

Note: CAN and OBD options will only appear if they have been set up by the user.

VBVS Mac GBall X axis.png VBVS Mac GBall Y axis.png

The second drop-down list defines the channel to be shown. In the example above, GPS Speed is set to display in km/h.

Selecting the VBVS Mac Channel Settings.png button opens up a Channel Settings window where you can configure CAN and OBD channels.

A number of GPS parameters are available to choose from, such as the following:

  • Satellites
  • UTC time
  • Latitude
  • Longitude
  • Speed
  • Heading
  • Height
  • Longitudinal acceleration
  • Lateral acceleration
  • Combined acceleration
  • Vertical speed
  • Local time
  • Day of month
  • Month
  • Year
  • Distance since power-up
  • Distance since stationary
  • Time stationary
  • Time moving
  • Radius of turn
  • Gradient (%)
  • Solution type

More information on the parameters can be found here.

Changing the units

Within the parameter section, speed, acceleration or distance channels can be set to display in different units.

The options available are:

  • Speed – km/h, mph, kts, m/s, ft/s
  • Acceleration – g, m/s², ft/s²
  • Distance – m, ft, km, mi, nmi
 

Setting the G-Ball range

The values set here will define the minimum and maximum values to be shown on the G-Ball element.
 

13 (2).png
 

The default settings of library G-Balls is +/- 1.5 g in either direction. To test what will be shown on the G-Ball, adjust the enter ‘Test value’ slider.

VBVS Mac GBall Test.png

Longitudinal g value = 0 g

VBVS Mac GBall Test1.png

Longitudinal g value = 0.75 g

VBVS Mac GBall Test2.png

Longitudinal g value = 1.5 g

VBVS Mac GBall Test.png

Lateral g value = 0 g

VBVS Mac GBall Test3.png

Lateral g value = 0.75 g

VBVS Mac GBall Test4.png

Lateral g value = 1.5 g

 

Elements and their associated settings can be duplicated within a scene by either right-clicking on the element, selecting 'Copy' from the dropdown then right-clicking in an empty area and selecting 'Paste' from the dropdown, or by using keyboard shortcuts 'Command + C' (Copy) and 'Command + V' (Paste).

VBVS Mac Copy.png VBVS Mac Paste.png
 

Elements can be removed from the scene in two ways; either by right-clicking on the element, selecting 'Delete' from the dropdown and confirming the prompt, or by pressing the 'Backspace' key on a keyboard, and again, confirming the prompt.
 

VBVS Mac Delete.png

 

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